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    Tower 2.0
    Antwerp
    Description
    Presenting the “TOWER 2.0”: An augmented reality app for the smarter phone users out there! Similar to what the Gothic building represented in the Middle Ages, the new tower will provide it’s visitors with an 14th century approach applied to today’s culture. Pinpointed to its location by GPS software, visible and accessible from anywhere around the world, the new tower is guiding and uniting tourists, specialists and the local community. Information and energy are its building stones. Always changing in shape depending on the information type and quantity it’s currently hosting, the three distinct clusters of data (relevant for tourists, specialists and the local community) are linked to each other by position, colour and shapes. Part or all of the money raised by selling the app goes to the local community in order to be reinvested in green initiatives. A Cathedral was, is, and will be a landmark which offers guidance in its city, harbours knowledge and connects people. In this way, the new tower will be very much present on its user’s minds, yet it remains absent for those who chose not to look at it.
    Beneficiary
    N/A
    Finished in
    2010
    Architect
    Daniel TELLMAN
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